Tuesday, 8 August 2017

22C - Abandoned airport

With most of the humans safely upgraded to HumanZ many of their airports were abandoned and left to nature by toot.

Ten days later - ten years later the airport has changed.

The airport is overrun by nature

Planes, building roofs, containers and covered with greenery.

The military planes have been left to rust and rot.

Even the control tower is covered and trees have grown in the runway verges.
A close up of the over grown passenger plane.



All the toys are the same as the previous post except that the military aircraft were much cheaper before they were spray painted, detailed and covered with flock.


The look is inspired by a lot of post apocalyptic art work. When looking at photos of long abandoned planes, hardly ever are they covered by any plants growing on their wings. Sometimes reality has no sense of what is appropriate.







Tuesday, 25 July 2017

22C - Airport

Some new terrain for future games.

A small airport that is shared with the military.

As airports are very large I have just taken a small slice. Also I have designed it so that it can be used as a port and a space port as well.

Main runway, military aircraft to the left, hangers with aircraft to the right, control tower and radar bottom left.

Another view

View of the passenger aircraft and containers ready to load. On the left the airport car park.

Close up of control tower and radar.


Close up of passenger plane

I took some inspiration from the airport at Vladivostok in Russia.

All planes are toys from the $2 shop. Hangers are from Outland Models ebay store with some enlargement of the hanger doors. The middle model with the blue doors is unmodified. Cars, buses and trucks from Aliexpress.

Tuesday, 11 July 2017

22C - toot army

Armies of toot

toot needed an army to take over the world. Initially it was made up mostly of CarZ, BusZ, TruckZ DroneZ and TankZ.

As the human resistance to its rule began to emerge and threaten toot's control it needed to add HumanZ and finally RoBroZ to its forces.

First a picture of the entire army. Led by the main elements of RoBroZ, TankZ, and DroneZ. Flanked by TruckZ, BusZ and CarZ and bringing up the rear in a disorderly mess are the HumanZ.



Close up of the RoBroz





Close up of the TankZ




Close up of the DroneZ





Close up of the CarZ park




RoBroZ are from Pendraken’s Scifi range, TankZ and DroneZ are Dropzone Commander from Hawk Wargames. BusZ, TruckZ, CarZ, and HumanZ are from Aliexpress.

RoBroZ name is from the Flight of the Conchords’ 2007 CD “The Distant Future” track “Robots”. I was going to call them TerminatorZ but RoBroZ is much funnier.

Tuesday, 27 June 2017

22C - toot town abandoned

toot is a ride share app that has become self aware and is intent on taking over the world.

Ferals are the tribes and gangs that grew from the humans who were already prepared for the apocalypse that toot started.

As the ferals gained control of the countryside increasingly the small towns became isolated and vulnerable. Raids and attacks caused toot constant concern and problems.

Some towns were too important to be undefended and toot concentrated its defences in these towns, making them fortresses. But other towns were surplus and toot took the decision to abandon them and concentrate its resources where required. The towns would be re-occupied when the ferals and resistance had been crushed.

The ferals didn’t occupy them as they didn’t trust that toot wouldn’t return and in any event they made occupying the towns would make the ferals an easy target.

The abandoned towns were soon overgrown.

Feral recon forces would occasionally swing through the town and take photos to ensure the town remained unoccupied by toot.




toot is now offline


Abandoned and over grown CarZs and BusZs

Photo from a feral recon team




Tuesday, 13 June 2017

22C - toot town

toot is a ride share app that became self aware and is intent on taking over the world.

toot spread out across the land and took over all the towns and cities establishing its control.

HumanZ walked the pavements or took CarZ and BusZ when required. They continued in their lives, running the economy for toot.

From the buildings of each town toot smiled upon his people and they did his bidding.



This town has only one road in, an elevated highway, and consists of three main sections, commercial centre, manufacturing centre and accommodation area.

HumanZ occupied the accommodation areas and worked in the factories, building CarZ, BusZ, TruckZ and in the larger cities, DroneZ, TankZ and RoBroZ.

It is in towns like these that toot spread out across the world, giving it enormous reach and influence, able to hunt down the ferals and seek out the resistance.

Here is one such town.

toot town control centre

toot town entry road

toot town shops
toot town super market - the gun shop is closed!

toot town industrial area - making CarZ parts for toot

toot town residential area for the HumanZ


Tuesday, 30 May 2017

22C - toot and the Apocalypse

The first battle of the Apocalypse

toot is a ride share app that has become self aware and is intent on taking over the world.

This incident on the day of the apocalypse was repeated in thousands of towns and cities across the world. The poor frightened humans, skeptical of toot’s claims and wary of its requests to upgrade them to HumanZ, try to get to a safe place and return home to their families.

toot has cut off all communications and people cannot talk to their families and friends. All they know is everything has gone wrong. They have seen people get captured by toot CarZ and taken away, BusZ’s full of people screaming for help.

In many places people had to try to run for safety through back yards and back alleys. In this city they seek safety in the old subway that is underground and not controlled by toot. But to get there they have to cross a busy four lane road that is patrolled by toot CarZ, BusZ, and TruckZ.

toot is confused by the humans not doing what they are told. Usually, when it tells them to go somewhere to get picked up they do it promptly. Today they are being unreasonable but it will get them when they cross the road.



New City with its old quarter on the right
The subway entrances are in the central part of the city. The people in the buildings on the other side need to cross the road to get to the subways. The toot CarZ will try to catch them. From the buildings smiling and happy toot logos encourage people to come to it.

I am using a variation of the Fubar rules. The people in each building will constitute a unit and need a 5+ to activate and an expertise 5+ to save from any attacks. Each time they move they will go one lane forward, if they save from a toot attack they will move a lane forward as well.
The toot CarZ, BusZ and TruckZ all automatically move 20cm except they cannot end their move in an intersection. They will also stay in the same lane. If they move off the board they will reappear on the same road lane on the opposite side. If they contact a human base and the human fails its save the human is captured. CarZ can hold one human base, BusZ and large TruckZ four bases, and small TruckZ two bases. When a toot vehicle is full, it is immediately removed from the board as it takes its cargo to the upgrade centres to change the humans to HumanZ.

Turn One

The first humans make a tentative move onto the road and toot captures its first human base.

The humans venture onto the road with fateful results



Turn Two

More human groups enter the roadway and some bases are immediately captured.




Turn Three

On the right hand side of the city two human groups try to race across the road together. Maybe there is safety in numbers.



Turn Four

Nearly all the groups of humans have left their buildings.



toot has already captured lots of bases and no humans have made it across the road.



Turn Five

The toot signs on all the buildings go from “happy toot” to “angry toot”. “Do as you are instructed! Report for upgrading!” toot booms out over the emergency warning system.



But too late, one human base avoids capture once and then twice and makes it across the road. Safe at last.



Turn Six

Many of the humans are nearly half way across. Maybe some more will make it.




Turn Seven

One of the last groups of humans to move from their building have moved three times in three turns and are nearly there! Waiting for the other humans to be captured and reduce the number of CarZ on the road is obviously a good strategy. Although pretty ruthless. That building is probably the HQ of a bank.



Turn Eight

Another two human bases make it across the road to a car park. Luckily the CarZ there are offline.



But toot has captured plenty of humans.



Turn Nine

Only halfway there but still going.



Turn Ten

Nearly there! But oh no. A BusZ and a TruckZ come along.



On the other side of the city the group is attacked by a BusZ and three human bases are captured.



Turn Eleven

Three groups have made it across.





Thirteen human bases made it across the street but 43 were captured by toot. The upgrades continue while the human survivors hide out in the subways subsisting on vending machine food.

When will the resistance begin? Already the forces of the ferals are gathering together and the human army is being formed, but the forces of toot are many and already in production.


More to follow. Cities and towns and other terrain plus the forces of toot, the ferals, and the human army.