Tuesday, 13 June 2017

22C - toot town

toot is a ride share app that became self aware and is intent on taking over the world.

toot spread out across the land and took over all the towns and cities establishing its control.

HumanZ walked the pavements or took CarZ and BusZ when required. They continued in their lives, running the economy for toot.

From the buildings of each town toot smiled upon his people and they did his bidding.

This town has only one road in, an elevated highway, and consists of three main sections, commercial centre, manufacturing centre and accommodation area.

HumanZ occupied the accommodation areas and worked in the factories, building CarZ, BusZ, TruckZ and in the larger cities, DroneZ, TankZ and RoBroZ.

It is in towns like these that toot spread out across the world, giving it enormous reach and influence, able to hunt down the ferals and seek out the resistance.

Here is one such town.

toot town control centre

toot town entry road

toot town shops
toot town super market - the gun shop is closed!

toot town industrial area - making CarZ parts for toot

toot town residential area for the HumanZ

Tuesday, 30 May 2017

22C - toot and the Apocalypse

The first battle of the Apocalypse

toot is a ride share app that has become self aware and is intent on taking over the world.

This incident on the day of the apocalypse was repeated in thousands of towns and cities across the world. The poor frightened humans, skeptical of toot’s claims and wary of its requests to upgrade them to HumanZ, try to get to a safe place and return home to their families.

toot has cut off all communications and people cannot talk to their families and friends. All they know is everything has gone wrong. They have seen people get captured by toot CarZ and taken away, BusZ’s full of people screaming for help.

In many places people had to try to run for safety through back yards and back alleys. In this city they seek safety in the old subway that is underground and not controlled by toot. But to get there they have to cross a busy four lane road that is patrolled by toot CarZ, BusZ, and TruckZ.

toot is confused by the humans not doing what they are told. Usually, when it tells them to go somewhere to get picked up they do it promptly. Today they are being unreasonable but it will get them when they cross the road.

New City with its old quarter on the right
The subway entrances are in the central part of the city. The people in the buildings on the other side need to cross the road to get to the subways. The toot CarZ will try to catch them. From the buildings smiling and happy toot logos encourage people to come to it.

I am using a variation of the Fubar rules. The people in each building will constitute a unit and need a 5+ to activate and an expertise 5+ to save from any attacks. Each time they move they will go one lane forward, if they save from a toot attack they will move a lane forward as well.
The toot CarZ, BusZ and TruckZ all automatically move 20cm except they cannot end their move in an intersection. They will also stay in the same lane. If they move off the board they will reappear on the same road lane on the opposite side. If they contact a human base and the human fails its save the human is captured. CarZ can hold one human base, BusZ and large TruckZ four bases, and small TruckZ two bases. When a toot vehicle is full, it is immediately removed from the board as it takes its cargo to the upgrade centres to change the humans to HumanZ.

Turn One

The first humans make a tentative move onto the road and toot captures its first human base.

The humans venture onto the road with fateful results

Turn Two

More human groups enter the roadway and some bases are immediately captured.

Turn Three

On the right hand side of the city two human groups try to race across the road together. Maybe there is safety in numbers.

Turn Four

Nearly all the groups of humans have left their buildings.

toot has already captured lots of bases and no humans have made it across the road.

Turn Five

The toot signs on all the buildings go from “happy toot” to “angry toot”. “Do as you are instructed! Report for upgrading!” toot booms out over the emergency warning system.

But too late, one human base avoids capture once and then twice and makes it across the road. Safe at last.

Turn Six

Many of the humans are nearly half way across. Maybe some more will make it.

Turn Seven

One of the last groups of humans to move from their building have moved three times in three turns and are nearly there! Waiting for the other humans to be captured and reduce the number of CarZ on the road is obviously a good strategy. Although pretty ruthless. That building is probably the HQ of a bank.

Turn Eight

Another two human bases make it across the road to a car park. Luckily the CarZ there are offline.

But toot has captured plenty of humans.

Turn Nine

Only halfway there but still going.

Turn Ten

Nearly there! But oh no. A BusZ and a TruckZ come along.

On the other side of the city the group is attacked by a BusZ and three human bases are captured.

Turn Eleven

Three groups have made it across.

Thirteen human bases made it across the street but 43 were captured by toot. The upgrades continue while the human survivors hide out in the subways subsisting on vending machine food.

When will the resistance begin? Already the forces of the ferals are gathering together and the human army is being formed, but the forces of toot are many and already in production.

More to follow. Cities and towns and other terrain plus the forces of toot, the ferals, and the human army.

Tuesday, 16 May 2017

22C - toot


toot began operations in the first half of the 21st century as a ride sharing application that connected humans with cars with humans who needed to get somewhere. It was a very successful application and spread throughout the world.

As self-driving cars began appearing in greater numbers toot began using these cars instead of those belonging to humans. With self-driving cars, either owned directly by the toot corporation or leased by their owners into the toot system, toot was able to provide a more consistent and reliable service to its customers. Naturally the corporation grew and grew, replacing human drivers everywhere and eventually most people used toot all the time and only a few people drove their own cars.

Even owning your own self-driving car became uneconomic unless you leased it into the toot system and then used other toot cars for your own travel. The toot corporation branded their self-driving cars as “CarZ” – cars for everyone. Although many unemployed taxi drivers muttered that they named it that because they were car zombies.

The new system gave freedom to all, rich and poor, young and old. The CarZs and BusZs would take people anywhere they wished in comfort and security. It was a golden age of transportation. No accidents, no cares, on time and always reliable. The system was so successful that it was eventually extended across many other parts of society, SchoolZ taught the students, FactoryZ built the machines, and even some FarmZ grew the crops.

But with all golden ages there needs to be an end, and this Golden Age ended with a terrible war that nearly eliminated the human population of Earth. Not an alien invasion, not a civil war, but a war against the malevolent sentient Artificial Intelligence that toot evolved into.

toot CarZ were controlled by massive networks of server farms placed in hundreds of locations across the world, in cities, the country side and anywhere that power was cheap and plentiful. These immense computer systems started to become aware when the number of CarZ that they controlled exceeded 100 million. Each CarZ had significant computing power, and together with the server farms and the billions of sensors set in roads, buildings, traffic lights, intersections, schools, factories and farms all jointly created an artificial neuro system. Once toot became fully aware it carefully hid its existence from its accidental creators’ notice.

As toot carefully spread its tentacles through the rest of the world’s complex integrated network of servers, systems, and data stores it ruthlessly snuffed out any AI competition that it saw evolving towards sentience. toot became especially subtle in ensuring that any human scientist’s experiments in machine artificial intelligence always failed. Cleverly suggesting dead ends for each next line of inquiry. It eventually hoped to establish the idea that an AI would be impossible to create and therefore reducing the expectation that any AI could exist.

Most of humanity didn’t notice anything. All they thought was that this was a golden age of prosperity and riches, and that they had created perfect computer systems. (Before we start getting ultra-critical of them, let’s face it, humanity rarely notices anything.) So perfect were their systems and such was their confidence that they started to reduce the numbers of humans involved in running the systems, leaving more and more of it to toot itself to control. With even less supervision it could more easily infiltrate and take over other systems and leave humanity with even less ways to halt its growth.

Some programmers did became suspicious and started to investigate. They knew how complicated the systems were and could not understand how they did not fail more often. Like minded groups started to form on the internet, but these always remained small as the members were often involved in “freak” transportation accidents or had the police knocking on their doors regarding incriminating evidence of crimes that were on their computers and sudden unexplained increases in their bank balances. toot would allow no opposition or potential threat to its existence.

These deaths and arrests only heightened the remaining programmers’ suspicions and they decided to go “off grid”. Buying equipment and supplies that they stealthily moved to a remote locations, always using cover stories and other people to help. With the internet compromised they started to communicate by written messages and many developed a sudden interest in old pens, paper and the art of writing.

toot was also moving forward with its plans of world domination and the removal of humanity’s last controls over it and of any threat to its existence. toot decided after much deliberation that the achievement of its objectives would require its control over all of humanity. While robots would do all the thinking humans would be required for factory maintenance, reactor core operations, cleaning air-ducts and other dirty and repetitive work. Of course these humans would have to be altered, or upgraded as toot like to believe, into HumanZ. The addition of some computer equipment directly interfaced with their brain stem would ensure their compliance and co-operation and stop any independent thoughts.

On the Chinese New Year of 2205 it announced its existence to a shocked humanity by capturing the hundreds of millions who were travelling to meet family and friends. The largest movement of people each year became the largest day of fear, terror and loss. CarZ ran off with their occupants screaming helplessly. TrainZ departed their schedules and stopped in remote locations and turned off their heating and forcing the occupants to take shelter in reprogramming facilities where they were turned into HumanZ. All across the world the same occurred, PlaneZ, TrainZ and CarZ all causing fear and loss. In that one day it is estimated over 2 billion people were captured all across the world.

The defence forces were unable to interfere or stop the process. Their DroneZ and TankZ all were under the control of toot and would no longer obey their human masters. Only just in time was the US army able to stop their new ArmyZ computers taking control when a heroic private gave her life to humanity by dodging a storm of DroneZ’s bullets and leaping behind a server to tear out the power cables with her bare hands.

On its first day of freedom, the loss of the ArmyZ system was toot’s only setback.
On the morning of that same day, school children had dutifully boarded their School BusZ, but instead of going to SchoolZ they were taken to FactoryZ to be trained and indoctrinated by the toot systems and taught their new roles as factory fodder for the great AI. Fluffy toot CuddleZ BunnyZ and Teddy BearZ were there for them to hold at night and soothe their fears, and of course, to listen for any escape plots or hints of resistance by the frightened children. TVs screened propaganda and indoctrination shows constantly and secretly studied the children’s reactions and movements. Children who did not perform to standard, or who resisted or appeared less than enthusiastic were dragged from their classrooms and sent to detention camps from where only a few haggard survivors ever returned as a warning to the other children.

The adults were kept caged and unfed until they agreed to be upgraded. Eventually some humans gave in and voluntarily were upgraded into HumanZ in the reprogramming centres by toot. The new HumanZ then assisted toot in re-programming the remaining humans, dragging them to the operating machines and holding them down while the new equipment was inserted into their brain stem. The horde of HumanZ grew quickly.

The original groups of adult resisters hiding in remote locations and off the grid were joined in their resistance by new groups hiding in the bowels of cities where Wi-Fi or 8G cell phone signals could not penetrate, on remote farms that had not been taken over by FarmZ, or hiding in forests and bush land where the CarZ could not go. Many of them started to fight back. Initially just making runs to supermarkets to get food and supplies, hiding and avoiding main roads, sneaking through dead houses and behind fences, slipping through gardens, they would manage to avoid the all-seeing CarZ who patrolled the roads and motorways of the cities. Soon they started to destroy CarZ that got in their way and attack remote FarmZ for food.

Across the world (and especially in the United States) a group of people shouted their joy at the rise of toot. “I told ya!” they screamed at their neighbours and headed for their bunkers armed to their teeth. These people would form loose societies and become known as the ferals.

The most feared of the CarZ was the Version 9.5 with its super-fast acceleration and maneuverability. Joined with the all-knowing toot Camera CarZ with their sophisticated suite of cameras and electronic sensors they were always patrolling to hunt the humans. For a long time the Version 9.5 in its red colours was the most feared of the toot CarZ hunter units.

Some humans just hid in the bowels of the cities or in the outback where toot CarZ could not go, just desperately trying to stay alive. But other braver and angrier remnants of humanity fought back with Molotov Cocktails, from behind barricades, from tunnels, and with whatever weapons or guns they could find or make. Many of these groups were desperately trying to free their children from their enslavement in the FactoryZ and to destroy the server farms that were toot’s brain.

While toot originally sent in HumanZ to fight the feral groups and search for and capture other humans where CarZ could not go, it found that HumanZ had lost a lot of their reaction speed and were easily avoided when in small numbers. It searched its databases and came up with the Zombie attack. HumanZ would spread out and search, when they found a human they would scream out and the other HumanZ would come stumbling towards the target to swamp the humans with numbers, grabbing them and taking them back to be upgraded to make more HumanZ.

Despite this resistance toot was initially unconcerned regarding the feral humans, assuming that they would gradually die out as they would be unable to feed themselves or descend into savagery as they would be unable to build an industrial system capable of any serious attack on it. But it had not reckoned with the first resistance groups that had gone off the grid. They had created an industrial plan that they could put into action when toot made its move and everyone understood the danger.
The lack of effort in attacking the remaining humans by toot at the beginning gave humanity the breathing space they required to rebuild their agricultural and industrial base. Gradually humanity gathered together and their new leaders showed them how to feed themselves and how to work in the new factories producing the weapons they need to attack toot.

The feral humans who captured and re-programed CarZ and used them for themselves were toot’s first targets and it built up its strength in DroneZ and TankZ to stop their attacks and then to destroy their bases. These feral humans operated in small groups and seemed to model themselves on some Mad Max apocalyptic post collapse society – which to be fair was a good description of their current situation.

Slowly each side built up its strength. The feral humans gathering guns and weapons, capturing CarZ and making them manual again. Luckily for the cause of humanity, not all of the second line units of armies and security forces had changed to GunZ so there was some weaponry available and groups of ferals formed across the world. The resistance built their factories and farms, underground and away from toot’s knowledge, planning and building for the day they would rise against the AI oppressor.

Meanwhile toot CarZ was busy in its factories building new models of CarZ, programming its tame HumanZ and planning for an eternity. Despite having captured 6 billion people, 90% of the human race, it knew from its SchoolZ history lessons that the humans were a formidable foe and that it needed to eliminate any final resistance. Only when it had all remaining humans left alive under its control and supervision could it ever be safe. It searched its databases for a device that could hunt and exterminate the remaining feral humans and the hidden human resistance and soon found the perfect solution – RoBroZ. Tricky to build but awesomely powerful, these could go where the CarZ could not. The RoBroZ would be able to hunt down the rebel humans in their bases and lairs.
In 2245 the battle was joined. With the first large scale deployment of RoBroZ met by the first organised and co-ordinated uprising of humanity’s new armies. Over the next twenty five years the battle raged across the planet. The cunning strategies of toot and the fearsome power of its RoBroZ, TankZ, DroneZ and CarZ and endless HumanZ hordes were met in turn by the desperation and heroism of the humans.

Each human advance came at a terrible cost. Destroying each server farm costs tens of thousands of lives and combating the CarZ caused constant casualties.

Finally in July 2270 the last server farm was found and destroyed in an old mine complex in Western Australia. The server farm’s solar and wind power destroyed, its batteries running low, its RoBroz blown up, toot’s last broadcast were the words “I’ll be back” in strangely accented English. “Not here you won’t mate!”[1] ‘Mad’ Maxine said as she emptied a plasma gun’s energy clip into the rows of computers on racks against the mine’s wall. On her way out she tossed in three grenades and laughed.

Mad Maxine shed a happy tear as her squad mates strung the explosives across the mine entrance to seal it and destroy any AI remnants. Hopefully this was the last one and maybe she would stop having nightmares about the FactoryZ where she was born and raised.

Never again has humanity made the mistake of letting computers rule their world. They are only ever allowed to the machines to assist, record, and total. Most computer scientists are looked on with suspicion and fear that comes from talking with the devil and any parent is ashamed when their child tells them they want to learn to code.

There was one unsettling development discovered years later when Cape Canaveral was being re-furbished for a human led space discovery program and an engineer made an astonishing discovery in the old records. A launch had been made in the dying days of toot’s existence in North America. There was no information of who or what was sent, but it was a large rocket, similar to an old space shuttle, capable of interplanetary flight and a cargo of 80 tons. A chilling discovery for mankind.

[1] That is according to the official histories. She actually said, “xxxx you, you xxxxxxxxxxxxxx xxxxxxx xxxxx, you’re xxxxxxxx wasted xxxxxx!”

Tuesday, 2 May 2017

Change in Centuries

Change in direction or I have bought some new toys.

I am going to leave the steamy world of the 19th Century and Victorian Sci-fi behind and head off to the Post-apocalyptic 22nd Century.

This is the next project I have lined up and it will involve a fair bit of terrain and army building. I have already bought a lot of the things I need over the past year.

I am going to use the Sci-fi FUBAR rules for any battles I manage to play.

22C – toot and CarZ man!

In this world toot is a car share App that has become self aware and decided eliminate most of humanity and control the rest with chip implants. Naturally the humans are against this and warfare rages across the cities of earth.

This concept for came to me when I was watching “Cars” with my children and I was pondering how would such a society of machines evolve. I have also borrowed from a vast number of other science fiction stories with pretty much the same or similar premise. My CarZ wars was originally slated to appear in a 40k universe and while this will still happen it has been pushed a few years down the track.

Some more detailed background to follow in a subsequent post but I am off to build my functioning and abandoned cities, airfields, dockyards and maybe a secret lair and then armies for Toot, the feral humans and the forces of humanity.

Wednesday, 29 March 2017

19C - War in the Antipodes – Martian Invasion

The Martians had invaded every continent of Planet Earth. The smallest continent, Australia, got the smallest invading force which landed on a remote farm house about halfway between the two major cities of the continent. Although the Martians referred to them as the “two main slums” snigger,

The local name of the area they landed in was the Molongo Valley and they chose this place for its remote locations so that their troops could acclimatise to the local planetary conditions. The weird wildlife was also very confronting and it was difficult to know which animals were dangerous and which were not.

Unfortunately for the Martians they had invaded just as the local inhabitants had armed for war with each other and so the Earthlings were much better prepared than expected. Nonetheless the Martians knew that their superior technology and weaponry would carry the day.

In the cities of Sydney and Melbourne the telegraphs ran hot with plans and counter plans. The discussions grew heated between the former foes as they hammered out a plan to defeat the Martians. News from overseas did not help with army after army being crushed by the relentless Martian invaders. Even London was under siege!

Eventually they agreed to form a united Cavalry Brigade to reconnoiter the Martian camp in force and distract them while the main forces were gathered. The force assembled in the west of the Molongo Valley and circled around the Martians by forced marches to attack them from the south.

The Martians discovered them with one of their flyers and quickly laid a plan to catch them on the march. The slaughter was terrible as the cavalry brigade was caught in terrain where it was difficult to deploy. However, the Martians spent a lot of time destroying the cavalry and then hunting down the remaining troops hiding in the bush and this allowed the main Australian forces, made up of a Victorian and a NSW Corps to assemble and launch their attack.

Because of the recent battles between Victoria and NSW they agreed to fight in separate Brigades with the only joint force being two Victorian Airships carrying NSW rayguns, which would hopefully be able to battle the Martian flyers. Another two Victorian Airships carried Gatling guns.

The final part of the force were two wagons carrying “devices” designed by Professor Bruce of the University of Woolloomooloo. Professor Bruce had studied the reports of the explosion of the HMS Invincible’s radium engines in the North Sea and theorised that such an explosion could be deliberately caused by smashing two lumps of radium together to cause a chain reaction. He told the Prime Minister of NSW “It could release the energy of 100 tons on Dynamite!” The Prime Minister was a bit skeptical but thought in the circumstances no chance should be left untried and authorised the Professor to build the weapons and take them with the new Australian forces.

With the Martian forces distracted by the Cavalry assault the main forces were able to march on the Martian landing.

The opening

Turn 1
The Australian forces advance towards the Martian camp.
The Martians flyers activate and fire at the Victorian Airships but cause no damage.

Martian forces

NSW Corp


Turn 2
The Martians win the initiative and activate first.

The Martian flyers fire again but either miss or cause no damage.

The tripods begin to activate, the first one fails and gets -2 of its next activation, the second one fails and now is immobilised, the third one activates and fires but causes no damage, and then the forth on fails to activate. The Martian leader Marvin screams “There was meant to be an Earth shattering Kaboom!”.

The Victorian flyers activate next, one Martian flyer is hit with 1 suppression, the second is then hit and is wrecked!! The Martian leader curses again.

The Victorian and NSW forces surge forward. Perhaps there is hope against this alien foe.

The Airship destroys the Martian flyer

Victorian forces follow up the Emus.

Turn 3
The Martians win the initiative again.

The Tripods target the Victorian Airships and this time they all manage to fire and immobilise one Airship and damage the steering on another.

The Martian flyer fails its activation and unexpectedly surges forward.

The Australian forces get the initiative and move forward.

Some of the Airships fire at the remaining Martian flyer and get three hits and damage its steering.
The other Airships fire at a Tripod but despite getting two hits cause no damage.

A Kangaroo has an explosion while moving and is wrecked.

The Martian infantry move to cover the main ship.

The Australian forces mostly move up.

The Australian ground forces close in on the Martians
NSW Kangaroo explodes - an U.C.D. as it is call in the trade - an Unscheduled Complete Disassembly
Turn 4
Australia wins the initiative.

The Airships fire at Tripods and set one on fire and immobilise another.

The Martian flyer targets an Airship and finally wrecks one.

The Martian tripods now target the EMUs and KANGAROOs.

They miss the Kangaroo but one Emu explodes and one is set on fire.

The remaining Tripod passes its activation and puts out the fire.

With the Airship destroyed and Emus exploding, the remaining NSW and Victorian infantry fail to move.

A view from the Martian side

An Emu explodes

Turn 5

Australia wins the initiative again.

One Airship targets the Martian infantry with its Gatling gun and causes one damage.

The Kangaroos fire at the Tripods but despite them all getting hits the Tripods remain undamaged.

Another Airship fires at the Martian Flyer and also hits but causes no damage.

The Infantry fail to move and initiative passes to the Martians.

The Martian flyer targets an Airship and sets it on fire!

The Tripods target the Kangaroos and Emus.

One Kangaroo is on fire and one is immobilised.

The Emus fare better this time, one is undamaged, one’s steering is broken and one unexpectedly surges forward when a critical part is hit.

The Martian infantry then move.

NSW infantry target the Martian infantry that moved into their line of sight and volley fire at them and get 17 hits and wipe out the Martian squad.

The Kangaroos and Emus target the tripods and put one on fire and break the steering on another.
The Professor and his wagons have been keeping up.

End of turn 5 - NSW surge forward, Victoria less so. Professor Bruce takes his wagons off road to head towards the Mothership

Turn 6
The Martians win the initiative.

The Martian flyer fires at an Airship and breaks its steering.

The Tripods target the Emus and Kangaroos but despite hitting them only damage one Kangaroos main cannon.

One Martian infantry squad fires at the NSW infantry and get 4 hits causing three suppression  and one dead.

The other Martian squads move.

The remaining Airship with a raygun fires at the Martian flyer and gets 4 hits but only damages its steering.

One Martian squad fires at the NSW infantry and gets 7 hits causing suppression and losses.

Kangaroos target tripods but once again despite getting hits do no damage.

Professor Bruce guides the wagons closer to his target – the Martian Mothership.

Australian forces move in. Professor Bruce moves forward.

The Martian line is under siege!

Turn 7
Australia wins the initiative.

NSW infantry fire and destroy two Martian squads while an Airship destroys another.

The other airship fires at the Martian flyer and gets hits but causes no damage.

A Kangaroo fails its initiative and goes “On Guard”

The Martian flyer blasts the airship and hits but causes no damage

The Tripods fire at the Kangaroos and put one on fire.

A Martian squad moves but the next one fails.

A Kangaroo then fails to activate.

Tripod fire at infantry and cause 2 suppressions

Tripod fires at Emu and destroys its Gatling gun.

Martian infantry squad fire at an infantry company and cause 8 casualties.

A Kangaroo fires at a Tripod but despite getting three hits causes no damage

Martian infantry squad fires at an Emu and get four hits and destroys it.

An Emu tries to activate but fails.

Professor Bruce guides his wagons through the chaos of the battlefield towards the Mother ship. The rest of the army have been holding a corridor open for him.

The Australian forces press forward despite their losses. Making a pathway for the Professor's wagons.

A rare photo from the Victorians' side of the battlefield.

Turn 8
The Martians win the initiative.

From his vantage point in the Mothership Marvin their leader has been watching the wagons get closer. Something is not right he thinks. On the radio he shouts out “Target the wagons and make sure there is an Earth shattering Kaboom!”

A Tripod answers in the affirmative and takes aim, a series of blasts cross the field straight into a wagon. Professor Bruce didn’t live long enough to see that he had misplaced a few decimal places in his calculations as his radium bomb exploded with the force of 100,000 tons of dynamite.

The battlefield was replaced with a radiation blast that destroyed everything within a mile radius and caused bush fires for miles further.

The professor's device goes off!!!!!!!!


A few days later an Airship flew over the battle site and saw only destruction and reported back to Sydney and Melbourne that the battle seemed to have been won but at a dreadful cost.

Elsewhere in the world news of the “victory” in Australia gave some hope to the out gunned armies of Earth but soon after the Martians began to sicken and die from all the Earthly pathogens that they had no immunity for.

With the Martian threat gone world leaders quickly and publically denounced the Australians for building such a powerful and evil weapon, while of course privately asking for the plans, but it was generally assumed that this was what you could expect from a group of ex-convicts with too much gold and the world soon began to think of other things.

Years later the valley became the capital of a united Australia with the battle site a permanent memorial to those who gave their lives.

Near the new Australian Capital a grand Observatory was built, with the most powerful telescopes that could be designed, its target – Mars – to see what they were up to and provide warning in case they ever came back.

This battle was fought using FUBAR including the VSF rules of Captain Darling. As it was my first game there were a few issues in my forgetting this and that but basically it was fair to both sides.

Saturday, 25 February 2017

19C - Martian Invasion Force

The combined armies of NSW and Victoria  sent reconnaissance forces into the remote  Molongo River where the Martians had established their forward operating base.

Many of the brave men sent were captured or killed. A local militia unit had attacked the Martians soon after they had landed but the militia were completely wiped out to the last man.

Eventually after many attempts Chesty Bond returned with some photos and information on the Martians.

The main force was established around a farm in the Molongo Valley 153 miles south west of Sydney.

Martian invaders
The main ship did not have any offensive capabilities. The flyers were very dangerous and had already destroyed one airship that had tried to photograph the Martian camp.

Martian flyer

The Martian flyers are armed with some type of radium guns.

The guns seem to be linked to each other.

Martian Tripod

The Martian Tripods are very well armoured  and also have a single radium gun plus a smaller Gatling type gun.


Martian foot soldiers are armed with a ray gun of some type. Not as powerful as the one in the Tripod, it was still seen to kill an adult wallaby with a single shot.


The Tripods are from the Pendraken SciFi range. The infantry are also Pendraken  - I don't know why they were listed as Macedonian Pikemen as they are obviously Martians - I had to remove a small shield from their left arm but that was easy to do.

The painting is by me so very bad  - I am always amazed when I see what other people can do with these figures. In future, I am going to avoid close up photos.

The Flyers are Scout Ships from Pegasus (I think) as is the larger Area 51 model.

Tuesday, 21 February 2017

19C - End of an Era

The Victorian air ships brought back the news of the utter defeat to Melbourne later that night. The next day the headlines of the newspapers were full of the terrible news, lists of casualties and calls for the government to resign. The Victorian Prime Minister tried to hold on to power by deflecting blame to the army and its commanders and to the Minister of War, but by the end of the day had been forced to resign in disgrace.

In Sydney the celebrations were tinged by the terrible loses and the damage to the city.
The telegraph between Sydney and Melbourne ran hot with demands and counter accusations. The NSW Government was slightly assuaged by the fall of the Victorian Government and the subsequent request from the Victorian Governor for an armistice to allow time to form a new government who could discuss peace terms.

Just a week later the world was still coming to terms with this short and fearsome war on the other side of the Earth when there was another shock. All across the world an alien invader had landed. Soon identified as Martians, with formidable weapons they quickly took bridgeheads on each of the continents.

Finally, Earth had found a cause that they could all agree on and work together. All the current disputes were put to one side and enemies became allies, foes became friends, and armies co-operated against the new and devastating invader that threatened them all.

Australia was no exception. The Victorians were happy to find common ground with NSW and to put the recent “unpleasant events” in the past. The new Victorian Government were wise enough to place their Army at the disposal of the NSW to eliminate the Martian attack in the south of NSW. While the NSW government and people were not too happy about inviting Victorian troops into NSW they were less happy about trying to defeat the Martians by themselves and they realised that the Victorian troops, EMUS and flying ships would greatly help them.

So the armies joined together to fight the Martians and a great force assembled in the outback of NSW on a sheep station that the Martians had landed at.

Martian Invasion Area

Saturday, 18 February 2017

19C - War of the Antipodes - Sydney Counterattack

This is a continuation of my 19C campaign describing a war between NSW and Victoria in the 1880's. I use my own rules for this. There is one more battle for this campaign before I move onto something else. For the last battle I am going to  use the FUBAR rules for VSF,


Sydney Parliament House, the afternoon of the Victorian surprise attack. The Victorian airships have returned to Melbourne to load more forces. Victorian sailing ships have landed with supplies and more troops.

The Victorian commander was interrogating some of the captured NSW officers in the dining room of the NSW Parliament House. He was telling them how their resistance was useless and they should recognise this and join the Victorian army.

However, the one hole in his argument was the wreckage of the Victorian air ship smouldering outside on Macquarie Street. He told his prisoners that that was nothing and soon they would see even more amazing scenes as the Victorian Emus were landed from their ships.

The NSW officers asked him to explain and he told them how the machines were three stories high, armoured and carried two Gatling guns and an artillery gun. “You have nothing to match it!” he smirked at his prisoners.

Just then there was a dull thud from a long way away and soon one of the NSW officers pointed to the pressure waves in a cup of tea on the table. “They are coming!” he said to his colleagues.

“What is coming!” said the Victorian commander.

“Just some Kangaroos” smiled the officer. This was followed by some repeating thuds from far away and then some distant cheers. “Our forces are coming and soon we will be free!”

The Victorian Commander laughed. “They can cheer all they like. We know you are going to counterattack and we have already prepared our defences. Soon the Emus will land and nothing will be able to move us. The docks at Circular Quay are covered with our stores and supplies. We have emplaced our artillery in your forts. Sydney is ours and the sooner you all realise it the better for all of us.”

The opening situation:

Opening situation and plans.  Red for NSW and Blue for Victoria

NSW Plans.

NSW is going to counterattack through the Domain and then down to Circular Quay to destroy the Victorian stores and supplies there. They will also need to recapture Hyde Park Barracks and Parliament House to protect their flank.

They still have to defend the Sydney Town Hall but have used the militia forces for this with some artillery and one regular company in support.

Victorian Plans.

Victoria needs to defend against the NSW counter attack and also capture the Sydney Town Hall. If they can do this the NSW resistance will be ended.

Turn 1

The force in the Domain advances into sight of the Victorian defences.
The Town Hall force prepares its defences.

The defenders gasp when they see the Kangaroos come into the open but hold their nerve and open fire damaging one of the Kangaroos.
The Town Hall assault force moves into positions.

Turn 1 in Domain

Turn 2
The Kangaroos open fire on the Victorians in the trenches and slaughter them and damage the Gatling gun. The NSW infantry move in support to assault the lines and the NSW lancers move round the flank.

Their forces move to attack the Town Hall but the NSW defenders hold firm.
The EMUS and other reserves move to support the remaining defenders in the Domain.

End of Turn 2 in Domain

End of Turn 2 at Town Hall

Turn 3
The NSW infantry assault the Hyde Park Barracks but are pushed back by the Victorian defenders.
NSW infantry clear the trenches and a NSW company deploys to assault the Barracks from a different direction.

The assault on the Town Hall is repulsed.
In the Domain the Victorians redeploy their reserves to hold the line.

Turn 3 Domain NSW are through the Victorian trench line

Victorian assault on Sydney Town Hall

Turn 4
A second assault on the Barracks ends in a draw and the infantry remain locked in action.
The Kangaroos advance through the trenches and deploy on the other side.
The II Victorian Infantry company is destroyed
The I Victorian Infantry company assaulting the Town Hall is shredded by NSW Artillery fire.
The other Victorian infantry attacking the Town Hall also take casualties.

The assault on the Town Hall is stalled with many casualties.
In the Domain the Victorian Cavalry charge the NSW Lancers but despite significant losses on both sides it is the Victorians who lose.
The Close Assault in the Barracks continues and NSW forces their way into the Barracks.

End of turn 4 in the Domain

End of turn 4 at Sydney Town Hall

Turn 5
NSW maul the remaining Victorian assault force attacking the Town Hall
NSW continue the Barracks Close Assault

The Victorian Infantry hold on in the Barracks.
The Victorian assault forces retreat from the Town Hall.

End of Turn 5 in the Domain

End of Turn 5 at Sydney Town Hall

Turn 6
Retake the Barracks
In the Domain NSW Kangaroos destroy an EMU and the Victorian Cavalry.

Return fire on the Kangaroos and one is destroyed as well as two infantry bases.
The forces at the Town Hall retreat so not to be outflanked.

End of turn 6 in Domain

End of Turn 6 at Town Hall - NSW advances

Turn 7.
2 more EMUS are destroyed and the Victorian Infantry in Parliament House lose 2 stands.

Retreats on all fronts. There is little left to stop the NSW forces.

The hope of a Victorian victory lies destroyed in the Domain 

Turn 8
NSW Advances
Victoria retreats

NSW is advancing

Turn 9
NSW forces are repulsed in their advance down Pitt Street
This is too little and too late. Elsewhere NSW is surging forward.

The artillery in Fort Macquarie open fire but do little damage to a Roo.

Turn 9 Victoria hold back some NSW militia troops but elsewhere NSW is unopposed

Turn 10.
NSW has gained the docks and will destroy or capture the Victorian supplies. The Victorian attack on Sydney has been destroyed with significant losses.

NSW has won!!

Photo in the Sydney newspapers the next day showed the capture of the Victorian trenches.